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Google Play Q&A

What is a good ad revenue per 1,000 installs?

There is no single benchmark because it depends entirely on country mix and ad format, but a rough planning range is $1–$5 of monthly ad revenue per 1,000 active installs for a US-heavy audience, and a fraction of that for India-heavy traffic. Revenue per install is a noisier metric than eCPM because it bundles retention, session frequency and ad format together — an install that opens the app once contributes almost nothing, while a daily active user with rewarded video exposure can be worth many times an average install. Use it only as a directional planning number, and track eCPM and ARPDAU for the metrics that actually diagnose a monetization problem.

Own a Google Play developer account?

ConsoleMint is an app monetization company: it builds Android apps, publishes them, maintains them and monetizes them with in-app advertising, then shares the ad revenue with the publishing partner whose Google Play account distributes them. Developer-role access only — never owner access, never a password — revocable with 30 days notice.

See how ConsoleMint works →A fixed monthly payout while the apps ramp up, then a share of the ad revenue.

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App publishing & monetization

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Tell us whether you already have an app or want to discuss ConsoleMint's build, publish and monetize model. Share the work you need and ask for the current scope, access requirements and payout terms.

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