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Google Play Q&A

What is a good ad revenue per 1,000 installs?

There is no single benchmark because it depends entirely on country mix and ad format, but a rough planning range is $1–$5 of monthly ad revenue per 1,000 active installs for a US-heavy audience, and a fraction of that for India-heavy traffic. Revenue per install is a noisier metric than eCPM because it bundles retention, session frequency and ad format together — an install that opens the app once contributes almost nothing, while a daily active user with rewarded video exposure can be worth many times an average install. Use it only as a directional planning number, and track eCPM and ARPDAU for the metrics that actually diagnose a monetization problem.

Own a Google Play developer account?

ConsoleMint is an app monetization company: it builds Android apps, publishes them, maintains them and monetizes them with in-app advertising, then shares the ad revenue with the publishing partner whose Google Play account distributes them. Developer-role access only — never owner access, never a password — revocable with 30 days notice.

See how ConsoleMint works →A fixed monthly payout while the apps ramp up, then a share of the ad revenue.

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