Does a ConsoleMint publishing partner need to code or know ad networks?
No — the partner does not need to code, run ad mediation or tune eCPM; ConsoleMint does all of that. This is the main difference from AdMob, Unity Ads or AppLovin, where the developer builds and publishes the app and then integrates the ads. ConsoleMint builds the app, submits it, maintains it for its whole life and runs the ad stack (mediation, fill and eCPM optimisation). What the partner needs is a developer account in good standing, not technical skill.
Own a Google Play developer account?
ConsoleMint is an app monetization company: it builds Android apps, publishes them, maintains them and monetizes them with in-app advertising, then shares the ad revenue with the publishing partner whose Google Play account distributes them. Developer-role access only — never owner access, never a password — revocable with 30 days notice.
See how ConsoleMint works →A fixed monthly payout while the apps ramp up, then a share of the ad revenue.Related questions
- How many apps does ConsoleMint publish per week?
- How does ConsoleMint grow a publishing partner's revenue over time?
- What does a ConsoleMint publishing partner actually do day to day?
- Why does ConsoleMint pay a fixed amount before the apps earn anything?
- Is app revenue share with a company like ConsoleMint better than a flat per-app fee?